I'm very happy to announce that we are going to play a really special one-shot of Mysthea: Legends From the Borderlands run by Jay Iles. And as players we'll have Becky Annison, David Morrison and myself. Mysthea is being kickstarted right now and we wanted to show it in action for you all. We'll be streaming it live today 31st of March at 20:00 GMT+1.
If you don't know it yet, Mysthea: Legends From the Borderlands is a tabletop roleplaying game about politics, adventure and discovery in a geomantic fantasy world based on Tabula Game's Mysthea Universe. It fuses the grand strategy of board games like Twilight Imperium, Scythe and Mysthea itself with the tense character-driven adventures of pen-and-paper roleplaying games.
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I'm very happy to announce that we are going to play a really special one-shot of Mysthea: Legends From the Borderlands run by Jay Iles. And as players we'll have Becky Annison, David Morrison and myself. Mysthea is being kickstarted right now and we wanted to show it in action for you all. We'll be streaming it live today 31st of March at 20:00 GMT+1.
If you don't know it yet, Mysthea: Legends From the Borderlands is a tabletop roleplaying game about politics, adventure and discovery in a geomantic fantasy world based on Tabula Game's Mysthea Universe. It fuses the grand strategy of board games like Twilight Imperium, Scythe and Mysthea itself with the tense character-driven adventures of pen-and-paper roleplaying games.
- Jay Iles (@jayciles): Head and lead designer at UFO Press RPGs. Author of Legacy: Life Among the Ruins, Harder They Fall and a lot of other cool small games.
- Becky Annison (@BeckyAnnison): She's the author of When the Dark is Gone, Bite Me!, co-author of Lovecraftesque and one of the admirals steering the Black Armada independent rpg publishing company.
- David Morrison (@chapofsteel): long time RPG enthusiast, Gauntleteer and awesome GM.
Me acaba de llegar el pdf final de Comrades, solo unas pocas semanas después de que terminara el Kickstarter. Esto me viene perfecto para la [REDACTADO] que tengo pensada organizar para las [REDACTADO]. Estad atentos para mas información! WallaceMcGregor: ¿Redactado? ¿Censurado? XD
Hoy sale en luevo disco de este genio loco del metal. Todo lo que he oído de momento me ha flipado bastante. Si os interesa, os animo a adquirirlo, ya que al parecer ha invertido bastante de su primero dinero para hacerlo una realidad. Y me gustaría seguir pudiendo escuchar las nuevas locuras que se le ocurren a este hombre durante mucho mas tiempo.
Nueva canción de Rammstein!!! Gica Sabinescu: El vídeo mola mucho, tiene una calidad acojonante y muchos detalles. El tema está bien, aunque le falta sonido sucio que digo yo, como a todo lo posterior a Mutter. Pero está...
Hijos Del Rol: {@Gica Sabinescu} Si, opina un poco igual. La canción esta bien pero le falta un poco de impacto. Pero el video casi lo compensa XD
WallaceMcGregor: Coincido con lo que habéis dicho. La canción... Meh. Pero el vídeo es flipante.
Me parece flipante que Zeal & Ardor vaya a sacar el dvd de un concierto en el que estuve presente. Desde luego si la versión grabada es la mitad de lo que fue en directo, molara mil.
Todo listo para abrir el registro de aplicaciones de las Netcon en un poco mas de una hora. Ahora solo falta lo mas importante: decidir que voy a dirigir yo XD
Uno de los mejores discos de Death Metal Melódico que he escuchado en mucho tiempo. WallaceMcGregor: Tiene buena pinta. Me lo apunto. Gracias.
Crowker: Interesante recomendación ;)
Este Viernes no habrá Blades. Pero si os sirve de algo, estoy preparando un par de cosas molonas para el canal que veréis en el futuro próximo. Estad atentos!
In this episode of StoryAlways we talked with Martin Lloyd about Amazing Tales, an RPG to tell awesome adventures with your kids. We talked about the challenges and rewards of designing and running games for kids and the design process of Amazing Tales. Sharing is appreciated. Enjoy! link AQUÍ
Martin's links:
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In this episode of StoryAlways we talked with Martin Lloyd about Amazing Tales, an RPG to tell awesome adventures with your kids. We talked about the challenges and rewards of designing and running games for kids and the design process of Amazing Tales. Sharing is appreciated. Enjoy! link AQUÍ
Para evitar que se pierda en la incesante corriente de las redes sociales, he rescatado este post que escribí hace tiempo sobre el uso de la polémica para ganar capital social y financiero, explorando en mayor profundidad algunos aspectos. Su mensaje me parece tan relevante ahora como cuando lo escribí, si no mas.
link AQUÍ Wraith: XD. Muy elegante.
Gaztakin: Interesante. A veces no podemos evitar entrar al trapo, pero sí, supongo que tienes razón. Lo mejor es obviar a según qué gente...
Hijos Del Rol: {@Gaztakin} Si. No creo que sea necesario hacerlo con todo el mundo ni mucho menos. Pero hay personas que actúan de mala fe y con la que esta es la única estrategia...
Esta es una partida dirigida por Pablo Iglesias de Swords Without Master, un juego de rol escrito por Epidiah Ravachol de Espada y Brujería sobre aventureros más allá de la ley viviendo en un mundo de aventura, violencia y portentos, adentrándose en lo desconocido para obtener tesoros inauditos.
I'm very happy to announce our next guess at StoryAlways: Martin Lloyd. He's the author and owner of Amazing Tales, a story making game of roleplay and imagination for children who are old enough to have adventures. Amazing Tales lets your children make up any kind of character they want, such as aliens, robots, dinosaurs, fairies, knights, cowboys or superheroes. Amazing Tales was designed to require no preparation on the parent's side. If your children are in the mood for a game you can grab the dice and get started. The book also contains four sample settings for Amazing Tales, each with suggested characters and skills, tips for story tellers and ten story seeds - ideas just waiting to become Amazing Tales.
We'll talk about the challenges and rewards of designing and running games for kids and the design process of Amazing Tales. The interview will be streamed live on our twitch channel on the 18th of March at 20:30 GMT+0. Find the time on your local area in the event page bellow. Please share this around and I hope to see you all there!
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I'm very happy to announce our next guess at StoryAlways: Martin Lloyd. He's the author and owner of Amazing Tales, a story making game of roleplay and imagination for children who are old enough to have adventures. Amazing Tales lets your children make up any kind of character they want, such as aliens, robots, dinosaurs, fairies, knights, cowboys or superheroes. Amazing Tales was designed to require no preparation on the parent's side. If your children are in the mood for a game you can grab the dice and get started. The book also contains four sample settings for Amazing Tales, each with suggested characters and skills, tips for story tellers and ten story seeds - ideas just waiting to become Amazing Tales.
We'll talk about the challenges and rewards of designing and running games for kids and the design process of Amazing Tales. The interview will be streamed live on our twitch channel on the 18th of March at 20:30 GMT+0. Find the time on your local area in the event page bellow. Please share this around and I hope to see you all there!
Este Viernes no habrá Hijos de Doskvol. Pero en su lugar Pablo Iglesias nos dirigirá una partida de Swords Without Master, un juego de rol escrito por Epidiah Ravachol de Espada y Brujería sobre aventureros viviendo en un mundo de aventura, violencia y portentos. link AQUÍ Hijos Del Rol: {@WallaceMcGregor} La semana que viene, si todo va bien, tendrás tu dosis XD
Mr demonio: Hijos, estas hecho un camello... xD
Wallace ¿qué quieres BitD o lo que sea? Cuidado que hay chutes que te dejan tieso aviso.
WallaceMcGregor: BitD es la auténtica salud, el bienestar, la alegría... 😂
Here's the interview I did yesterday with Avery Alder. Using her games as examples, we talked about the capacity of games to foster meaningful experiences, personal growth and to fight off the desperation and hopelessness induced by our current society. I hope you enjoy it as much as I did! https://youtu.be/Js7K3qTkvBI
I cannot describe how happy I am to announce our next guess at StoryAlways: Avery Alder from Buried Without Ceremony. She's the author of games such as The Quiet Year, Ribbon Drive, Dream Askew and Monsterhearts 2, as well as a frequent speaker in talks about game design and the host of a mentorship program for emerging game designers.
We'll be talking about Monsterhearts and the capacity of games to foster meaningful experiences, personal growth, vulnerability and to fight off the desperation and hopelessness induced by our current society. The interview will be streamed live at 20:00 GMT+0 on our twitch channel. You can find the time on your local aread on the event page as well as set up a notification for when we go live. I hope you see you all there and, if you are even half as excited as I am about this, I hope you share this on social media as well. See you soon!
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I cannot describe how happy I am to announce our next guess at StoryAlways: Avery Alder from Buried Without Ceremony. She's the author of games such as The Quiet Year, Ribbon Drive, Dream Askew and Monsterhearts 2, as well as a frequent speaker in talks about game design and the host of a mentorship program for emerging game designers.
We'll be talking about Monsterhearts and the capacity of games to foster meaningful experiences, personal growth, vulnerability and to fight off the desperation and hopelessness induced by our current society. The interview will be streamed live at 20:00 GMT+0 on our twitch channel. You can find the time on your local aread on the event page as well as set up a notification for when we go live. I hope you see you all there and, if you are even half as excited as I am about this, I hope you share this on social media as well. See you soon!
Avery's links:
- Buried Without Ceremony website: link AQUÍ
- her games: link AQUÍ
- join Goblin Friendship Club to support her: link AQUÍ
- Monsterhearts 2 crowdfunding in Spanish: link AQUÍ
Here's the interview I did yesterday with Becky Annison about her game Bite Me!, a PbtA game about werewolves and pack dynamics currently on Kickstarter. It was a lot of fun and we talked about the themes and mechanics of the game.
https://youtu.be/XY6hZXHc43s
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Here's the interview I did yesterday with Becky Annison about her game Bite Me!, a PbtA game about werewolves and pack dynamics currently on Kickstarter. It was a lot of fun and we talked about the themes and mechanics of the game.
Segunda parte del mas reciente episodio de Hijos de Doskvol, nuestra campaña del Blades in the Dark de John Harper en la que seguiremos las aventuras y desventuras de una banda de criminales en un mundo de fantasía industrial. https://youtu.be/SfRuoNy8itk
Vuelve Hijos de Doskvol, nuestra campaña del Blades in the Dark de John Harper en la que seguiremos las aventuras y desventuras de una banda de criminales en un mundo de fantasía industrial.
Esta noche vuelve Hijos de Doskvol, nuestra campaña de Blades in the Dark. Estaremos en directo a las 21:30 hora peninsular. Esperamos verte allí! link AQUÍ
I'm very happy to announce our next guest at StoryAlways: Becky Annison. She's the author of When the Dark is Gone, co-author of Lovecraftesque, writer of content for games such as Itras By or Trail of Cthulhu and one of the admirals steering the Black Armada independent rpg publishing company (Ahoy!). And she is now in the middle of kickstarting her most recent game: Bite Me!
Bite Me! is a PbtA RPG about pack dynamics where you play werewolves struggling with the beast inside, deciding when you will fight, protect, murder, or mutilate - whether you do these things because you love the feral life or as a sacrifice to save the family you are bound to.
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I'm very happy to announce our next guest at StoryAlways: Becky Annison. She's the author of When the Dark is Gone, co-author of Lovecraftesque, writer of content for games such as Itras By or Trail of Cthulhu and one of the admirals steering the Black Armada independent rpg publishing company (Ahoy!). And she is now in the middle of kickstarting her most recent game: Bite Me!
Bite Me! is a PbtA RPG about pack dynamics where you play werewolves struggling with the beast inside, deciding when you will fight, protect, murder, or mutilate - whether you do these things because you love the feral life or as a sacrifice to save the family you are bound to.
The interview will be streamed live on our twitch channel at 8pm GMT+0. Find the time on your local area on the event bellow. As always, I hope to see you there and remember to share this post with your friends.